Radiant Regeneration: Spirit scaling reduced from 0.04 to 0.035
Baba: Spirit Resistance scaling reduced from 0.12 to 0.1
Baba: Now has -7% Base Bullet Resistance
Baba: Threadsap - Spirit reduction on enemies now ends when Baba dies
Baba: Threadsap - Cooldown increased from 26s to 28s
Baba: Granny Long Legs - Cooldown increased from 30s to 32s
Baba: Granny Long Legs - Repeat light melees while airborne now have diminishing forward momentum
Baba: Granny Long Legs - Light melee upward launch reduced (looking up no longer lifts her as high)
Baba: Granny Long Legs - Heavy melee ground pound no longer gains horizontal speed when landing on slopes
Baba: Baba's Brew - Barrier scaling reduced from 1.2 to 0.7
Baba: Baba's Brew - Barrier reduced from 100 to 90
Baba: Baba's Brew - Cooldown increased from 25s to 27s (moved to T2)
Street Brawl: Baba Threadsap duration lasts 35% less
Deadman Danny: Health regen increased from 2.5 to 3.25
Deadman Danny: Base health increased from 680 to 730
Deadman Danny: Gun - Base bullet damage for uncharged shots from 12 to 15 and charged shots from 44 to 48
Deadman Danny: Chimera Mk1 - Cooldown boon scaling increased from -0.25 to -0.45
Deadman Danny: Chimera Mk1 - Heal on hit spirit scaling increased from 1 to 2
Deadman Danny: Chimera Mk1 weapon scaling increased from 1.15 to 1.4
Deadman Danny: Strix Salvo - Cooldown from 30s to 25s
Deadman Danny: Strix Salvo - Damage spirit scaling from 0.9 to 1.1
Deadman Danny: Strix Salvo - T2 increased from "+20 damage / +35 mark damage" to "+30 damage / +45 mark damage"
Deadman Danny: Strix Salvo - T3 increased from +0.2 spirit scaling to +0.35
Deadman Danny: Close the Deal - 1AP increased from +50 to +90
Deadman Danny: Chimera Mk1 - Slow effectiveness in air reduced by 15%
Deadman Danny: Rocket Jumping - Self damage from 6.5% max HP to 5% and is now spirit damage
Deadman Danny: Close The Deal - Bonus damage to under half health targets increased from +50% to +75%